Quantcast
Channel: PTC Community: Message List
Viewing all articles
Browse latest Browse all 12488

Re: Rendering with a transparent decal

$
0
0

Agreed - PTC doesn't help much. If the entire part is one color/texture then the decal works OK, but there isn't a facility to simply overlay appearances - I don't believe one can have separate bump, color texture, and decals applied to a single surface; instead PTC makes the user combine them explicitly and apply the combination.

 

Suppose there is a part with three colors and one bump map. If the bump map changes there are going to be three combinations to change. If a surface gets a decal, then that's a fourth combination. If not all the surfaces get a bump map you could have 2 x 3 x 2 =12 appearances to manage, based on 5 items (1 bump, 3 colors, 1 decal)

 

If you get the chance, check out POV-Ray. The textures for it are procedural, and they have image maps. Very nicely done and easy to produce beautiful, realistic materials with relatively simple descriptions.


Viewing all articles
Browse latest Browse all 12488

Trending Articles



<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>